![]() Take a carefully angled running jump to grab the small ledge with no gargoyle located between the two ledges that do have gargoyles. Return to the end of the bridge and look out to the right. Shoot another bat and get the bandages in the room ahead. Drop down several ledges to reach a small room that opens onto a broken bridge.īROKEN BRIDGE: Take a running jump across the gap to the other side of the bridge. Jump into the tunnel and follow it to a hole in the floor. Harmless bats fly out of the tunnel ahead. Walk to the right edge of the ledge and jump to the jutting wooden beam ahead. If you draw guns, Lara won't target the decorative bats. Most are just there to provide atmosphere. NOTE: In this level, only a few of the bats actually bother Lara. Walk prevents Lara from stepping off the edge, which helps compensate a little bit for the spastic controls when she has a weapon drawn. Keep walk mode activated as you turn to face out over the room and shoot a pesky bat. Walk to the edge of the opening, drop and hang from the rim and climb down the rock wall to the small, green ledge below. That trapdoor at the bottom of the very tall room is where Lara is headed next. Continue to the tunnel opening for a panoramic cut scene. Drop down onto a wooden beam and from there to the floor. Follow the it to an opening in the floor. TOP OF THE RUINS: You begin the level by dropping into a rough-hewn, greenish tunnel. Weapons & Ammo: 2 ammo items, V-Packer shotgun ![]() ![]() Stella's Tomb Raider Angel of Darkness Walkthrough - Windows, Mac & PlayStation 2
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